# BinnieCore 2.0.48 version:1.7 modname:BinnieCore # Configuration file not found! patch:id=VertX1Z0ToX0Z1,Ox=1.0,Oy=0.0,Oz=0.0,Ux=0.0,Uy=0.0,Uz=1.0,Vx=1.0,Vy=1.0,Vz=0.0,visibility=flip patch:id=VertX025,Ox=0.25,Oy=0.0,Oz=1.0,Ux=0.25,Uy=0.0,Uz=0.0,Vx=0.25,Vy=1.0,Vz=1.0 patch:id=VertX075,Ox=0.75,Oy=0.0,Oz=1.0,Ux=0.75,Uy=0.0,Uz=0.0,Vx=0.75,Vy=1.0,Vz=1.0 patch:id=HorizY001ZTop,Ox=0.0,Oy=0.01,Oz=0.0,Ux=1.0,Uy=0.01,Uz=0.0,Vx=0.0,Vy=0.01,Vz=1.0 patch:id=SlopeXUpZTop,Ox=0.0,Oy=0.0,Oz=0.0,Ux=0.0,Uy=0.0,Uz=1.0,Vx=1.0,Vy=1.0,Vz=0.0 patch:id=VertX0In,Ox=0.0,Oy=0.0,Oz=1.0,Ux=0.0,Uy=0.0,Uz=0.0,Vx=0.0,Vy=1.0,Vz=1.0 patch:id=VertX04375,Ox=0.4375,Oy=0.0,Oz=0.0,Ux=0.4375,Uy=0.0,Uz=1.0,Vx=0.4375,Vy=1.0,Vz=0.0,visibility=top patch:id=TorchSide1,Ox=-0.5,Oy=0.2,Oz=0.4375,Ux=0.5,Uy=0.2,Uz=0.4375,Vx=-0.1,Vy=1.2,Vz=0.4375,Vmax=0.8,visibility=bottom patch:id=TorchSide2,Ox=-0.5,Oy=0.2,Oz=0.5625,Ux=0.5,Uy=0.2,Uz=0.5625,Vx=-0.1,Vy=1.2,Vz=0.5625,Vmax=0.8,visibility=top patch:id=TorchSide3,Ox=0.0625,Oy=0.2,Oz=0.0,Ux=0.0625,Uy=0.2,Uz=1.0,Vx=0.4625,Vy=1.2,Vz=0.0,Vmax=0.8,visibility=bottom patch:id=TorchSide4,Ox=-0.0625,Oy=0.2,Oz=0.0,Ux=-0.0625,Uy=0.2,Uz=1.0,Vx=0.3375,Vy=1.2,Vz=0.0,Vmax=0.8,visibility=top patch:id=TorchTop,Ox=0.0,Oy=0.625,Oz=-0.0625,Ux=1.0,Uy=0.625,Uz=-0.0625,Vx=0.0,Vy=0.625,Vz=0.9375,Umin=0.4375,Umax=0.5625,Vmin=0.5,Vmax=0.625 patch:id=TorchTopSlope,Ox=0.0,Oy=0.825,Oz=-0.3625,Ux=1.0,Uy=0.825,Uz=-0.3625,Vx=0.0,Vy=0.825,Vz=0.6375,Umin=0.4375,Umax=0.5625,Vmin=0.5,Vmax=0.625 patch:id=VertX00625,Ox=0.0625,Oy=0.0,Oz=0.0,Ux=0.0625,Uy=0.0,Uz=1.0,Vx=0.0625,Vy=1.0,Vz=0.0,visibility=top patch:id=HorizY100ZTop,Ox=0.0,Oy=1.0,Oz=0.0,Ux=1.0,Uy=1.0,Uz=0.0,Vx=0.0,Vy=1.0,Vz=1.0,visibility=bottom # %fence:* (fence), render=binnie.extratrees.block.decor.FenceRenderer(CUSTOM), opaque=false,cls=binnie.extratrees.block.decor.BlockFence boxblock:id=%fence,xmin=0.375,xmax=0.625,ymin=0.0,ymax=1.0,zmin=0.375,zmax=0.625,data=* # %multifence:* (multifence), render=binnie.extratrees.block.decor.FenceRenderer(CUSTOM), opaque=false,cls=binnie.extratrees.block.decor.BlockMultiFence boxblock:id=%multifence,xmin=0.375,xmax=0.625,ymin=0.0,ymax=1.0,zmin=0.375,zmax=0.625,data=* # %gate:* (gate), render=(FENCEGATE), opaque=false,cls=binnie.extratrees.block.decor.BlockGate customblock:id=%gate,class=org.dynmap.hdmap.renderer.FenceGateBlockRenderer,type=fence,link0=107,data=* # %slab:* (slab), render=gtPlusPlus.xmod.gregtech.common.render.GTPP_Render_MachineBlock(STANDARD), opaque=false,cls=binnie.extratrees.block.BlockETSlab boxblock:id=%slab,ymax=0.5,data=0,data=1,data=2,data=3,data=4,data=5,data=6,data=7 boxblock:id=%slab,ymin=0.5,data=8,data=9,data=10,data=11,data=12,data=13,data=14,data=15 # %doubleSlab:* (doubleSlab), render=gtPlusPlus.xmod.gregtech.common.render.GTPP_Render_MachineBlock(STANDARD), opaque=false,cls=binnie.extratrees.block.BlockETSlab boxblock:id=%doubleSlab,ymax=0.5,data=0,data=1,data=2,data=3,data=4,data=5,data=6,data=7 boxblock:id=%doubleSlab,ymin=0.5,data=8,data=9,data=10,data=11,data=12,data=13,data=14,data=15 # %door:* (door), render=binnie.extratrees.block.DoorBlockRenderer(CUSTOM), opaque=false,cls=binnie.extratrees.block.BlockETDoor boxblock:id=%door,xmin=0.0,xmax=0.1875,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=0 boxblock:id=%door,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=0.1875,data=1 boxblock:id=%door,xmin=0.8125,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=2 boxblock:id=%door,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.8125,zmax=1.0,data=3 boxblock:id=%door,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=0.1875,data=4 boxblock:id=%door,xmin=0.8125,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=5 boxblock:id=%door,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.8125,zmax=1.0,data=6 boxblock:id=%door,xmin=0.0,xmax=0.1875,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=7,data=8,data=9,data=10,data=11,data=12,data=13,data=14,data=15 # %carpentry:* (carpentry), render=binnie.core.block.MultipassBlockRenderer(CUSTOM), opaque=true,cls=binnie.extratrees.carpentry.BlockCarpentry # %panel:* (panel), render=binnie.core.block.MultipassBlockRenderer(CUSTOM), opaque=false,cls=binnie.extratrees.carpentry.BlockCarpentryPanel boxblock:id=%panel,xmin=0.0,xmax=1.0,ymin=0.9375,ymax=1.0,zmin=0.0,zmax=1.0,data=* # %ectoplasm:* (ectoplasm), render=(CROSSEDSQUARES), opaque=false,cls=binnie.extrabees.genetics.effect.BlockEctoplasm patchblock:id=%ectoplasm,patch0=VertX1Z0ToX0Z1#0,patch1=VertX1Z0ToX0Z1@90#0,data=* # %flower:* (flower), render=binnie.botany.flower.RendererBotany(CUSTOM), opaque=false,cls=binnie.botany.flower.BlockFlower boxblock:id=%flower,xmin=0.30000001192092896,xmax=0.699999988079071,ymin=0.0,ymax=0.6000000238418579,zmin=0.30000001192092896,zmax=0.699999988079071,data=* # %plant:* (plant), render=(CROSSEDSQUARES), opaque=false,cls=binnie.botany.gardening.BlockPlant patchblock:id=%plant,patch0=VertX1Z0ToX0Z1#0,patch1=VertX1Z0ToX0Z1@90#0,data=* # %soil:* (soil), render=gtPlusPlus.xmod.gregtech.common.render.GTPP_Render_MachineBlock(STANDARD), opaque=false,cls=binnie.botany.gardening.BlockSoil boxblock:id=%soil,xmin=0.0,xmax=1.0,ymin=0.0,ymax=0.9375,zmin=0.0,zmax=1.0,data=* # %loam:* (loam), render=gtPlusPlus.xmod.gregtech.common.render.GTPP_Render_MachineBlock(STANDARD), opaque=false,cls=binnie.botany.gardening.BlockSoil boxblock:id=%loam,xmin=0.0,xmax=1.0,ymin=0.0,ymax=0.9375,zmin=0.0,zmax=1.0,data=* # %flowerbed:* (flowerbed), render=gtPlusPlus.xmod.gregtech.common.render.GTPP_Render_MachineBlock(STANDARD), opaque=false,cls=binnie.botany.gardening.BlockSoil boxblock:id=%flowerbed,xmin=0.0,xmax=1.0,ymin=0.0,ymax=0.9375,zmin=0.0,zmax=1.0,data=* # %soilNoWeed:* (soilNoWeed), render=gtPlusPlus.xmod.gregtech.common.render.GTPP_Render_MachineBlock(STANDARD), opaque=false,cls=binnie.botany.gardening.BlockSoil boxblock:id=%soilNoWeed,xmin=0.0,xmax=1.0,ymin=0.0,ymax=0.9375,zmin=0.0,zmax=1.0,data=* # %loamNoWeed:* (loamNoWeed), render=gtPlusPlus.xmod.gregtech.common.render.GTPP_Render_MachineBlock(STANDARD), opaque=false,cls=binnie.botany.gardening.BlockSoil boxblock:id=%loamNoWeed,xmin=0.0,xmax=1.0,ymin=0.0,ymax=0.9375,zmin=0.0,zmax=1.0,data=* # %flowerbedNoWeed:* (flowerbedNoWeed), render=gtPlusPlus.xmod.gregtech.common.render.GTPP_Render_MachineBlock(STANDARD), opaque=false,cls=binnie.botany.gardening.BlockSoil boxblock:id=%flowerbedNoWeed,xmin=0.0,xmax=1.0,ymin=0.0,ymax=0.9375,zmin=0.0,zmax=1.0,data=* # %ceramicPattern:* (ceramicPattern), render=binnie.core.block.MultipassBlockRenderer(CUSTOM), opaque=true,cls=binnie.botany.ceramic.BlockCeramicPatterned # %ceramicBrick:* (ceramicBrick), render=binnie.core.block.MultipassBlockRenderer(CUSTOM), opaque=true,cls=binnie.botany.ceramic.BlockCeramicBrick