# OpenBlocks 1.6.10-GTNH version:1.7 modname:OpenBlocks cfgfile:config/OpenBlocks.cfg patch:id=VertX1Z0ToX0Z1,Ox=1.0,Oy=0.0,Oz=0.0,Ux=0.0,Uy=0.0,Uz=1.0,Vx=1.0,Vy=1.0,Vz=0.0,visibility=flip patch:id=VertX025,Ox=0.25,Oy=0.0,Oz=1.0,Ux=0.25,Uy=0.0,Uz=0.0,Vx=0.25,Vy=1.0,Vz=1.0 patch:id=VertX075,Ox=0.75,Oy=0.0,Oz=1.0,Ux=0.75,Uy=0.0,Uz=0.0,Vx=0.75,Vy=1.0,Vz=1.0 patch:id=HorizY001ZTop,Ox=0.0,Oy=0.01,Oz=0.0,Ux=1.0,Uy=0.01,Uz=0.0,Vx=0.0,Vy=0.01,Vz=1.0 patch:id=SlopeXUpZTop,Ox=0.0,Oy=0.0,Oz=0.0,Ux=0.0,Uy=0.0,Uz=1.0,Vx=1.0,Vy=1.0,Vz=0.0 patch:id=VertX0In,Ox=0.0,Oy=0.0,Oz=1.0,Ux=0.0,Uy=0.0,Uz=0.0,Vx=0.0,Vy=1.0,Vz=1.0 patch:id=VertX04375,Ox=0.4375,Oy=0.0,Oz=0.0,Ux=0.4375,Uy=0.0,Uz=1.0,Vx=0.4375,Vy=1.0,Vz=0.0,visibility=top patch:id=TorchSide1,Ox=-0.5,Oy=0.2,Oz=0.4375,Ux=0.5,Uy=0.2,Uz=0.4375,Vx=-0.1,Vy=1.2,Vz=0.4375,Vmax=0.8,visibility=bottom patch:id=TorchSide2,Ox=-0.5,Oy=0.2,Oz=0.5625,Ux=0.5,Uy=0.2,Uz=0.5625,Vx=-0.1,Vy=1.2,Vz=0.5625,Vmax=0.8,visibility=top patch:id=TorchSide3,Ox=0.0625,Oy=0.2,Oz=0.0,Ux=0.0625,Uy=0.2,Uz=1.0,Vx=0.4625,Vy=1.2,Vz=0.0,Vmax=0.8,visibility=bottom patch:id=TorchSide4,Ox=-0.0625,Oy=0.2,Oz=0.0,Ux=-0.0625,Uy=0.2,Uz=1.0,Vx=0.3375,Vy=1.2,Vz=0.0,Vmax=0.8,visibility=top patch:id=TorchTop,Ox=0.0,Oy=0.625,Oz=-0.0625,Ux=1.0,Uy=0.625,Uz=-0.0625,Vx=0.0,Vy=0.625,Vz=0.9375,Umin=0.4375,Umax=0.5625,Vmin=0.5,Vmax=0.625 patch:id=TorchTopSlope,Ox=0.0,Oy=0.825,Oz=-0.3625,Ux=1.0,Uy=0.825,Uz=-0.3625,Vx=0.0,Vy=0.825,Vz=0.6375,Umin=0.4375,Umax=0.5625,Vmin=0.5,Vmax=0.625 patch:id=VertX00625,Ox=0.0625,Oy=0.0,Oz=0.0,Ux=0.0625,Uy=0.0,Uz=1.0,Vx=0.0625,Vy=1.0,Vz=0.0,visibility=top patch:id=HorizY100ZTop,Ox=0.0,Oy=1.0,Oz=0.0,Ux=1.0,Uy=1.0,Uz=0.0,Vx=0.0,Vy=1.0,Vz=1.0,visibility=bottom # %ladder:* (ladder), render=gtPlusPlus.xmod.gregtech.common.render.GTPP_Render_MachineBlock(STANDARD), opaque=false,cls=openblocks.common.block.BlockLadder boxblock:id=%ladder,xmin=0.0,xmax=1.0,ymin=0.0,ymax=0.125,zmin=0.0,zmax=1.0,data=0,data=1,data=2,data=3 boxblock:id=%ladder,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.875,zmax=1.0,data=4 boxblock:id=%ladder,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=0.125,data=5 boxblock:id=%ladder,xmin=0.875,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=6 boxblock:id=%ladder,xmin=0.0,xmax=0.125,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=7 boxblock:id=%ladder,xmin=0.0,xmax=1.0,ymin=0.875,ymax=1.0,zmin=0.0,zmax=1.0,data=8,data=9,data=10,data=11 boxblock:id=%ladder,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.875,zmax=1.0,data=12 boxblock:id=%ladder,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=0.125,data=13 boxblock:id=%ladder,xmin=0.875,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=14 boxblock:id=%ladder,xmin=0.0,xmax=0.125,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=15 # %elevator:* (elevator), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=true,cls=openblocks.common.block.BlockElevator # %elevator_rotating:* (elevator_rotating), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=true,cls=openblocks.common.block.BlockElevatorRotating # %grave:* (grave), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockGrave boxblock:id=%grave,xmin=0.0,xmax=1.0,ymin=0.0,ymax=0.20000000298023224,zmin=0.0,zmax=1.0,data=* # %flag:* (flag), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockFlag boxblock:id=%flag,xmin=0.4375,xmax=0.5625,ymin=0.0,ymax=1.0,zmin=0.4375,zmax=0.5625,data=* # %trophy:* (trophy), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockTrophy boxblock:id=%trophy,xmin=0.20000000298023224,xmax=0.800000011920929,ymin=0.0,ymax=0.20000000298023224,zmin=0.20000000298023224,zmax=0.800000011920929,data=* # %beartrap:* (beartrap), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockBearTrap boxblock:id=%beartrap,xmin=0.10000000149011612,xmax=0.8999999761581421,ymin=0.0,ymax=0.4000000059604645,zmin=0.10000000149011612,zmax=0.8999999761581421,data=* # %cannon:* (cannon), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockCannon boxblock:id=%cannon,xmin=0.30000001192092896,xmax=0.6000000238418579,ymin=0.0,ymax=0.699999988079071,zmin=0.30000001192092896,zmax=0.699999988079071,data=* # %vacuumhopper:* (vacuumhopper), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockVacuumHopper boxblock:id=%vacuumhopper,xmin=0.25,xmax=0.75,ymin=0.25,ymax=0.75,zmin=0.25,zmax=0.75,data=* # %sponge:* (sponge), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=true,cls=openblocks.common.block.BlockSponge # %fan:* (fan), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockFan boxblock:id=%fan,xmin=0.20000000298023224,xmax=0.800000011920929,ymin=0.0,ymax=1.0,zmin=0.20000000298023224,zmax=0.800000011920929,data=* # %xpbottler:* (xpbottler), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=true,cls=openblocks.common.block.BlockXPBottler # %path:* (path), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockPath boxblock:id=%path,xmin=0.0,xmax=1.0,ymin=0.0,ymax=0.10000000149011612,zmin=0.0,zmax=1.0,data=* # %autoenchantmenttable:* (autoenchantmenttable), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockAutoEnchantmentTable boxblock:id=%autoenchantmenttable,xmin=0.0,xmax=1.0,ymin=0.0,ymax=0.75,zmin=0.0,zmax=1.0,data=* # %xpdrain:* (xpdrain), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockXPDrain boxblock:id=%xpdrain,xmin=0.0,xmax=1.0,ymin=0.0,ymax=0.0625,zmin=0.0,zmax=1.0,data=* # %blockbreaker:* (blockbreaker), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=true,cls=openblocks.common.block.BlockBlockBreaker # %blockPlacer:* (blockPlacer), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=true,cls=openblocks.common.block.BlockBlockPlacer # %itemDropper:* (itemDropper), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=true,cls=openblocks.common.block.BlockItemDropper # %ropeladder:* (ropeladder), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockRopeLadder boxblock:id=%ropeladder,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=0.015625,data=0 boxblock:id=%ropeladder,xmin=0.0,xmax=0.015625,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=1 boxblock:id=%ropeladder,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.984375,zmax=1.0,data=2 boxblock:id=%ropeladder,xmin=0.984375,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=3 boxblock:id=%ropeladder,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=0.015625,data=4 boxblock:id=%ropeladder,xmin=0.0,xmax=0.015625,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=5 boxblock:id=%ropeladder,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.984375,zmax=1.0,data=6 boxblock:id=%ropeladder,xmin=0.984375,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=7 boxblock:id=%ropeladder,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=0.015625,data=8 boxblock:id=%ropeladder,xmin=0.0,xmax=0.015625,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=9 boxblock:id=%ropeladder,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.984375,zmax=1.0,data=10 boxblock:id=%ropeladder,xmin=0.984375,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=11 boxblock:id=%ropeladder,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=0.015625,data=12 boxblock:id=%ropeladder,xmin=0.0,xmax=0.015625,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=13 boxblock:id=%ropeladder,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.984375,zmax=1.0,data=14 boxblock:id=%ropeladder,xmin=0.984375,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=15 # %donationStation:* (donationStation), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockDonationStation boxblock:id=%donationStation,xmin=0.20000000298023224,xmax=0.800000011920929,ymin=0.25,ymax=0.8500000238418579,zmin=0.20000000298023224,zmax=0.800000011920929,data=* # %paintmixer:* (paintmixer), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockPaintMixer boxblock:id=%paintmixer,xmin=0.125,xmax=0.875,ymin=0.0,ymax=1.0,zmin=0.125,zmax=0.875,data=* # %canvas:* (canvas), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=true,cls=openblocks.common.block.BlockCanvas # %paintcan:* (paintcan), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockPaintCan boxblock:id=%paintcan,xmin=0.25,xmax=0.699999988079071,ymin=0.0,ymax=0.6875,zmin=0.25,zmax=0.75,data=* # %projector:* (projector), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=false,cls=openblocks.common.block.BlockProjector boxblock:id=%projector,xmin=0.0,xmax=1.0,ymin=0.0,ymax=0.5,zmin=0.0,zmax=1.0,data=* # %drawingtable:* (drawingtable), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=true,cls=openblocks.common.block.BlockDrawingTable # %sky:* (sky), render=openmods.renderer.BlockRenderingHandler(CUSTOM), opaque=true,cls=openblocks.common.block.BlockSky