# ae2fc 1.0.92-gtnh version:1.7 modname:ae2fc cfgfile:config/ae2fc.cfg patch:id=VertX1Z0ToX0Z1,Ox=1.0,Oy=0.0,Oz=0.0,Ux=0.0,Uy=0.0,Uz=1.0,Vx=1.0,Vy=1.0,Vz=0.0,visibility=flip patch:id=VertX025,Ox=0.25,Oy=0.0,Oz=1.0,Ux=0.25,Uy=0.0,Uz=0.0,Vx=0.25,Vy=1.0,Vz=1.0 patch:id=VertX075,Ox=0.75,Oy=0.0,Oz=1.0,Ux=0.75,Uy=0.0,Uz=0.0,Vx=0.75,Vy=1.0,Vz=1.0 patch:id=HorizY001ZTop,Ox=0.0,Oy=0.01,Oz=0.0,Ux=1.0,Uy=0.01,Uz=0.0,Vx=0.0,Vy=0.01,Vz=1.0 patch:id=SlopeXUpZTop,Ox=0.0,Oy=0.0,Oz=0.0,Ux=0.0,Uy=0.0,Uz=1.0,Vx=1.0,Vy=1.0,Vz=0.0 patch:id=VertX0In,Ox=0.0,Oy=0.0,Oz=1.0,Ux=0.0,Uy=0.0,Uz=0.0,Vx=0.0,Vy=1.0,Vz=1.0 patch:id=VertX04375,Ox=0.4375,Oy=0.0,Oz=0.0,Ux=0.4375,Uy=0.0,Uz=1.0,Vx=0.4375,Vy=1.0,Vz=0.0,visibility=top patch:id=TorchSide1,Ox=-0.5,Oy=0.2,Oz=0.4375,Ux=0.5,Uy=0.2,Uz=0.4375,Vx=-0.1,Vy=1.2,Vz=0.4375,Vmax=0.8,visibility=bottom patch:id=TorchSide2,Ox=-0.5,Oy=0.2,Oz=0.5625,Ux=0.5,Uy=0.2,Uz=0.5625,Vx=-0.1,Vy=1.2,Vz=0.5625,Vmax=0.8,visibility=top patch:id=TorchSide3,Ox=0.0625,Oy=0.2,Oz=0.0,Ux=0.0625,Uy=0.2,Uz=1.0,Vx=0.4625,Vy=1.2,Vz=0.0,Vmax=0.8,visibility=bottom patch:id=TorchSide4,Ox=-0.0625,Oy=0.2,Oz=0.0,Ux=-0.0625,Uy=0.2,Uz=1.0,Vx=0.3375,Vy=1.2,Vz=0.0,Vmax=0.8,visibility=top patch:id=TorchTop,Ox=0.0,Oy=0.625,Oz=-0.0625,Ux=1.0,Uy=0.625,Uz=-0.0625,Vx=0.0,Vy=0.625,Vz=0.9375,Umin=0.4375,Umax=0.5625,Vmin=0.5,Vmax=0.625 patch:id=TorchTopSlope,Ox=0.0,Oy=0.825,Oz=-0.3625,Ux=1.0,Uy=0.825,Uz=-0.3625,Vx=0.0,Vy=0.825,Vz=0.6375,Umin=0.4375,Umax=0.5625,Vmin=0.5,Vmax=0.625 patch:id=VertX00625,Ox=0.0625,Oy=0.0,Oz=0.0,Ux=0.0625,Uy=0.0,Uz=1.0,Vx=0.0625,Vy=1.0,Vz=0.0,visibility=top patch:id=HorizY100ZTop,Ox=0.0,Oy=1.0,Oz=0.0,Ux=1.0,Uy=1.0,Uz=0.0,Vx=0.0,Vy=1.0,Vz=1.0,visibility=bottom # %certus_quartz_tank:* (certus_quartz_tank), render=gtPlusPlus.xmod.gregtech.common.render.GTPP_Render_MachineBlock(STANDARD), opaque=false,cls=com.glodblock.github.common.block.BlockCertusQuartzTank boxblock:id=%certus_quartz_tank,xmin=0.0625,xmax=0.9375,ymin=0.0,ymax=1.0,zmin=0.0625,zmax=0.9375,data=* # %fluid_discretizer:* (fluid_discretizer), render=appeng.client.render.WorldRender(CUSTOM), opaque=true,cls=com.glodblock.github.common.block.BlockFluidDiscretizer # %level_maintainer:* (level_maintainer), render=appeng.client.render.WorldRender(CUSTOM), opaque=true,cls=com.glodblock.github.common.block.BlockLevelMaintainer # %fluid_pattern_encoder:* (fluid_pattern_encoder), render=appeng.client.render.WorldRender(CUSTOM), opaque=true,cls=com.glodblock.github.common.block.BlockFluidPatternEncoder # %fluid_packet_decoder:* (fluid_packet_decoder), render=appeng.client.render.WorldRender(CUSTOM), opaque=true,cls=com.glodblock.github.common.block.BlockFluidPacketDecoder # %fluid_interface:* (fluid_interface), render=appeng.client.render.WorldRender(CUSTOM), opaque=true,cls=com.glodblock.github.common.block.BlockFluidInterface # %oc_pattern_editor:* (oc_pattern_editor), render=appeng.client.render.WorldRender(CUSTOM), opaque=true,cls=com.glodblock.github.common.block.BlockOCPatternEditor # %walrus:* (walrus), render=(CUSTOM), opaque=false,cls=com.glodblock.github.common.block.BlockWalrus # FIXME: Box constraints truncated to 0.0<=val<=1.0 boxblock:id=%walrus,xmin=0.0,xmax=1.0,ymin=0.0,ymax=1.0,zmin=0.0,zmax=1.0,data=2,data=3,data=4,data=5