// Copyright 2018 The Bazel Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef BAZEL_SRC_MAIN_CPP_UTIL_PATH_PLATFORM_H_ #define BAZEL_SRC_MAIN_CPP_UTIL_PATH_PLATFORM_H_ #include namespace blaze_util { // Platform-native, absolute, normalized path. // It can be converted to a printable path (for error messages) or to a native // path (for API calls). class Path { public: Path() {} explicit Path(const std::string &path); explicit Path(const std::string &path, std::string *errorText); bool operator==(const Path &o) const { return path_ == o.path_; } bool operator!=(const Path &o) const { return path_ != o.path_; } bool operator<(const Path &o) const { return path_ < o.path_; } bool IsEmpty() const { return path_.empty(); } bool IsNull() const; bool Contains(const char c) const; bool Contains(const std::string &s) const; Path GetRelative(const std::string &r) const; // Returns the canonical form (like realpath(1)) of this path. // All symlinks in the path are resolved. // If canonicalization fails, returns an empty Path. Path Canonicalize() const; Path GetParent() const; // Returns a printable string representing this path. // Only use when printing user messages, do not pass to filesystem API // functions. std::string AsPrintablePath() const; // Returns a string representation of this path that's safe to pass on the // command line as a JVM argument. std::string AsJvmArgument() const; // Returns a string representation of this path, safe to pass to the Bazel // server. std::string AsCommandLineArgument() const; #if defined(_WIN32) || defined(__CYGWIN__) // Returns a platform-native, absolute, normalized path. // Use this to pass paths to filesystem API functions. const std::wstring AsNativePath() const { return path_; } #else // Returns a platform-native, absolute, normalized path. // Use this to pass paths to filesystem API functions. const std::string AsNativePath() const { return path_; } #endif private: #if defined(_WIN32) || defined(__CYGWIN__) explicit Path(const std::wstring &wpath) : path_(wpath) {} std::wstring path_; #else std::string path_; #endif }; // Convert a path from Bazel internal form to underlying OS form. // On Unixes this is an identity operation. // On Windows, Bazel internal form is cygwin path, and underlying OS form // is Windows path. std::string ConvertPath(const std::string &path); // Converts `path` to a string that's safe to pass as path in a JVM flag. // See https://github.com/bazelbuild/bazel/issues/2576 std::string PathAsJvmFlag(const std::string &path); // Compares two absolute paths. Necessary because the same path can have // multiple different names under msys2: "C:\foo\bar" or "C:/foo/bar" // (Windows-style) and "/c/foo/bar" (msys2 style). Returns if the paths are // equal. bool CompareAbsolutePaths(const std::string &a, const std::string &b); // Split a path to dirname and basename parts. std::pair SplitPath(const std::string &path); bool IsDevNull(const char *path); // Returns true if `path` is the root directory or a Windows drive root. bool IsRootDirectory(const std::string &path); bool IsRootDirectory(const Path &path); // Returns true if `path` is absolute. bool IsAbsolute(const std::string &path); // Returns the given path in absolute form. Does not change paths that are // already absolute. // // If called from working directory "/bar": // MakeAbsolute("foo") --> "/bar/foo" // MakeAbsolute("/foo") ---> "/foo" // MakeAbsolute("C:/foo") ---> "C:/foo" std::string MakeAbsolute(const std::string &path); // Returns the given path in absolute form, taking into account a // possible starting environment variable, so that we can accept // standard path variables like %USERPROFILE% or ${BAZEL}. For // simplicity, we implement only those two forms, not $BAZEL. // // MakeAbsolute("foo") in wd "/bar" --> "/bar/foo" // MakeAbsoluteAndResolveEnvvars("%USERPROFILE%/foo") --> // "C:\Users\bazel-user\foo" // MakeAbsoluteAndResolveEnvvars("${BAZEL}/foo") --> "/opt/bazel/foo" std::string MakeAbsoluteAndResolveEnvvars(const std::string &path); // TODO(bazel-team) consider changing the path(_platform) header split to be a // path.h and path_windows.h split, which would make it clearer what functions // are included by an import statement. The downside to this gain in clarity // is that this would add more complexity to the implementation file(s)? of // path.h, which would have to have the platform-specific implementations. #if defined(_WIN32) || defined(__CYGWIN__) bool IsDevNull(const wchar_t *path); bool IsAbsolute(const std::wstring &path); const wchar_t *RemoveUncPrefixMaybe(const wchar_t *ptr); void AddUncPrefixMaybe(std::wstring *path); std::pair SplitPathW(const std::wstring &path); bool IsRootDirectoryW(const std::wstring &path); // Converts 'path' to Windows style. // // 'path' is absolute or relative or current-drive-relative (e.g. // "\foo"), possibly non-normalized, possibly using slash as separator. If it // starts with the UNC prefix, the function won't process it further, just // copies it to 'result'. // // 'result' equals 'path' if 'path' started with the UNC prefix, otherwise // 'result' is normalized, using backslash as separator. // // Encoding: there is no assumption about encoding, 'path' is read as ASCII // (Latin-1) and 'result' uses the same encoding. bool AsWindowsPath(const std::string &path, std::string *result, std::string *error); // Converts 'path' to Windows style. // // Same as the other AsWindowsPath methods, but 'path' is encoded as multibyte // and 'result' is widechar. (MSDN does not clarify what multibyte means. The // function uses blaze_util::WstringToCstring.) bool AsWindowsPath(const std::string &path, std::wstring *result, std::string *error); // Converts 'path' to Windows style. // // Same as the other AsWindowsPath methods, but 'path' and 'result' are // widechar. bool AsWindowsPath(const std::wstring &path, std::wstring *result, std::string *error); // Converts 'path' to absolute, Windows-style path. // // Same as AsWindowsPath, but 'result' is always absolute and always has a UNC // prefix. bool AsAbsoluteWindowsPath(const std::string &path, std::wstring *result, std::string *error); // Converts 'path' to absolute, Windows-style path. // // Same as AsWindowsPath, but 'result' is always absolute and always has a UNC // prefix. bool AsAbsoluteWindowsPath(const std::wstring &path, std::wstring *result, std::string *error); // Converts 'path' to absolute, shortened, Windows-style path. // // Same as `AsWindowsPath`, but 'result' is always absolute, lowercase, // 8dot3-style shortened path, without trailing backslash and without UNC // prefix. // // Works even for non-existent paths (and non-existent drives), shortening the // existing segments and leaving the rest unshortened. bool AsShortWindowsPath(const std::string &path, std::string *result, std::string *error); bool AsShortWindowsPath(const std::wstring &path, std::wstring *result, std::string *error); #else std::string TestOnly_NormalizeAbsPath(const std::string &s); #endif // defined(_WIN32) || defined(__CYGWIN__) } // namespace blaze_util #endif // BAZEL_SRC_MAIN_CPP_UTIL_PATH_PLATFORM_H_