load(":winsdk_toolchain.bzl", "WINDOWS_RESOURCE_COMPILER_TOOLCHAIN_TYPE", "windows_resource_compiler_toolchain") filegroup( name = "srcs", srcs = glob(["**"]), visibility = ["//src:__pkg__"], ) filegroup( name = "srcs_for_testing", testonly = 1, srcs = [ "BUILD", "win_res.bzl", "winsdk_configure.bzl", "winsdk_toolchain.bzl", ], visibility = ["//src/test/shell/bazel:__pkg__"], ) # The toolchain type for every resource compiler toolchain. # # toolchain() rules must reference this by absolute label with repository # name. See WINDOWS_RESOURCE_COMPILER_TOOLCHAIN_TYPE. toolchain_type( name = "toolchain_type", visibility = ["//visibility:public"], ) windows_resource_compiler_toolchain( name = "empty", ) toolchain( name = "empty_rc_toolchain", toolchain = ":empty", toolchain_type = WINDOWS_RESOURCE_COMPILER_TOOLCHAIN_TYPE, )