# RUN: llvm-mc %s -filetype=obj -mattr=+ipu21 | \ # RUN: llvm-objdump -d --mcpu=ipu21 - | FileCheck %s # This file is auto-generated. Do not edit. # Generated by GenerateInsnTest.py. # Test that we can objdump all variants of the `f32fromui32` instruction # declared in Isa.xml. # CHECK: 00 00 00 52 f32fromui32 $a0, $a0 .int 0x52000000 # CHECK: 00 00 10 52 f32fromui32 $a0, $a1 .int 0x52100000 # CHECK: 00 00 20 52 f32fromui32 $a0, $a2 .int 0x52200000 # CHECK: 00 00 30 52 f32fromui32 $a0, $a3 .int 0x52300000 # CHECK: 00 00 40 52 f32fromui32 $a0, $a4 .int 0x52400000 # CHECK: 00 00 50 52 f32fromui32 $a0, $a5 .int 0x52500000 # CHECK: 00 00 60 52 f32fromui32 $a0, $a6 .int 0x52600000 # CHECK: 00 00 70 52 f32fromui32 $a0, $a7 .int 0x52700000 # CHECK: 00 00 80 52 f32fromui32 $a0, $a8 .int 0x52800000 # CHECK: 00 00 90 52 f32fromui32 $a0, $a9 .int 0x52900000 # CHECK: 00 00 a0 52 f32fromui32 $a0, $a10 .int 0x52a00000 # CHECK: 00 00 b0 52 f32fromui32 $a0, $a11 .int 0x52b00000 # CHECK: 00 00 c0 52 f32fromui32 $a0, $a12 .int 0x52c00000 # CHECK: 00 00 d0 52 f32fromui32 $a0, $a13 .int 0x52d00000 # CHECK: 00 00 e0 52 f32fromui32 $a0, $a14 .int 0x52e00000 # CHECK: 00 00 f0 52 f32fromui32 $a0, $a15 .int 0x52f00000 # CHECK: 10 00 00 52 f32fromui32 $a1, $a0 .int 0x52000010 # CHECK: 10 00 10 52 f32fromui32 $a1, $a1 .int 0x52100010 # CHECK: 10 00 20 52 f32fromui32 $a1, $a2 .int 0x52200010 # CHECK: 10 00 30 52 f32fromui32 $a1, $a3 .int 0x52300010 # CHECK: 10 00 40 52 f32fromui32 $a1, $a4 .int 0x52400010 # CHECK: 10 00 50 52 f32fromui32 $a1, $a5 .int 0x52500010 # CHECK: 10 00 60 52 f32fromui32 $a1, $a6 .int 0x52600010 # CHECK: 10 00 70 52 f32fromui32 $a1, $a7 .int 0x52700010 # CHECK: 10 00 80 52 f32fromui32 $a1, $a8 .int 0x52800010 # CHECK: 10 00 90 52 f32fromui32 $a1, $a9 .int 0x52900010 # CHECK: 10 00 a0 52 f32fromui32 $a1, $a10 .int 0x52a00010 # CHECK: 10 00 b0 52 f32fromui32 $a1, $a11 .int 0x52b00010 # CHECK: 10 00 c0 52 f32fromui32 $a1, $a12 .int 0x52c00010 # CHECK: 10 00 d0 52 f32fromui32 $a1, $a13 .int 0x52d00010 # CHECK: 10 00 e0 52 f32fromui32 $a1, $a14 .int 0x52e00010 # CHECK: 10 00 f0 52 f32fromui32 $a1, $a15 .int 0x52f00010 # CHECK: 20 00 00 52 f32fromui32 $a2, $a0 .int 0x52000020 # CHECK: 20 00 10 52 f32fromui32 $a2, $a1 .int 0x52100020 # CHECK: 20 00 20 52 f32fromui32 $a2, $a2 .int 0x52200020 # CHECK: 20 00 30 52 f32fromui32 $a2, $a3 .int 0x52300020 # CHECK: 20 00 40 52 f32fromui32 $a2, $a4 .int 0x52400020 # CHECK: 20 00 50 52 f32fromui32 $a2, $a5 .int 0x52500020 # CHECK: 20 00 60 52 f32fromui32 $a2, $a6 .int 0x52600020 # CHECK: 20 00 70 52 f32fromui32 $a2, $a7 .int 0x52700020 # CHECK: 20 00 80 52 f32fromui32 $a2, $a8 .int 0x52800020 # CHECK: 20 00 90 52 f32fromui32 $a2, $a9 .int 0x52900020 # CHECK: 20 00 a0 52 f32fromui32 $a2, $a10 .int 0x52a00020 # CHECK: 20 00 b0 52 f32fromui32 $a2, $a11 .int 0x52b00020 # CHECK: 20 00 c0 52 f32fromui32 $a2, $a12 .int 0x52c00020 # CHECK: 20 00 d0 52 f32fromui32 $a2, $a13 .int 0x52d00020 # CHECK: 20 00 e0 52 f32fromui32 $a2, $a14 .int 0x52e00020 # CHECK: 20 00 f0 52 f32fromui32 $a2, $a15 .int 0x52f00020 # CHECK: 30 00 00 52 f32fromui32 $a3, $a0 .int 0x52000030 # CHECK: 30 00 10 52 f32fromui32 $a3, $a1 .int 0x52100030 # CHECK: 30 00 20 52 f32fromui32 $a3, $a2 .int 0x52200030 # CHECK: 30 00 30 52 f32fromui32 $a3, $a3 .int 0x52300030 # CHECK: 30 00 40 52 f32fromui32 $a3, $a4 .int 0x52400030 # CHECK: 30 00 50 52 f32fromui32 $a3, $a5 .int 0x52500030 # CHECK: 30 00 60 52 f32fromui32 $a3, $a6 .int 0x52600030 # CHECK: 30 00 70 52 f32fromui32 $a3, $a7 .int 0x52700030 # CHECK: 30 00 80 52 f32fromui32 $a3, $a8 .int 0x52800030 # CHECK: 30 00 90 52 f32fromui32 $a3, $a9 .int 0x52900030 # CHECK: 30 00 a0 52 f32fromui32 $a3, $a10 .int 0x52a00030 # CHECK: 30 00 b0 52 f32fromui32 $a3, $a11 .int 0x52b00030 # CHECK: 30 00 c0 52 f32fromui32 $a3, $a12 .int 0x52c00030 # CHECK: 30 00 d0 52 f32fromui32 $a3, $a13 .int 0x52d00030 # CHECK: 30 00 e0 52 f32fromui32 $a3, $a14 .int 0x52e00030 # CHECK: 30 00 f0 52 f32fromui32 $a3, $a15 .int 0x52f00030 # CHECK: 40 00 00 52 f32fromui32 $a4, $a0 .int 0x52000040 # CHECK: 40 00 10 52 f32fromui32 $a4, $a1 .int 0x52100040 # CHECK: 40 00 20 52 f32fromui32 $a4, $a2 .int 0x52200040 # CHECK: 40 00 30 52 f32fromui32 $a4, $a3 .int 0x52300040 # CHECK: 40 00 40 52 f32fromui32 $a4, $a4 .int 0x52400040 # CHECK: 40 00 50 52 f32fromui32 $a4, $a5 .int 0x52500040 # CHECK: 40 00 60 52 f32fromui32 $a4, $a6 .int 0x52600040 # CHECK: 40 00 70 52 f32fromui32 $a4, $a7 .int 0x52700040 # CHECK: 40 00 80 52 f32fromui32 $a4, $a8 .int 0x52800040 # CHECK: 40 00 90 52 f32fromui32 $a4, $a9 .int 0x52900040 # CHECK: 40 00 a0 52 f32fromui32 $a4, $a10 .int 0x52a00040 # CHECK: 40 00 b0 52 f32fromui32 $a4, $a11 .int 0x52b00040 # CHECK: 40 00 c0 52 f32fromui32 $a4, $a12 .int 0x52c00040 # CHECK: 40 00 d0 52 f32fromui32 $a4, $a13 .int 0x52d00040 # CHECK: 40 00 e0 52 f32fromui32 $a4, $a14 .int 0x52e00040 # CHECK: 40 00 f0 52 f32fromui32 $a4, $a15 .int 0x52f00040 # CHECK: 50 00 00 52 f32fromui32 $a5, $a0 .int 0x52000050 # CHECK: 50 00 10 52 f32fromui32 $a5, $a1 .int 0x52100050 # CHECK: 50 00 20 52 f32fromui32 $a5, $a2 .int 0x52200050 # CHECK: 50 00 30 52 f32fromui32 $a5, $a3 .int 0x52300050 # CHECK: 50 00 40 52 f32fromui32 $a5, $a4 .int 0x52400050 # CHECK: 50 00 50 52 f32fromui32 $a5, $a5 .int 0x52500050 # CHECK: 50 00 60 52 f32fromui32 $a5, $a6 .int 0x52600050 # CHECK: 50 00 70 52 f32fromui32 $a5, $a7 .int 0x52700050 # CHECK: 50 00 80 52 f32fromui32 $a5, $a8 .int 0x52800050 # CHECK: 50 00 90 52 f32fromui32 $a5, $a9 .int 0x52900050 # CHECK: 50 00 a0 52 f32fromui32 $a5, $a10 .int 0x52a00050 # CHECK: 50 00 b0 52 f32fromui32 $a5, $a11 .int 0x52b00050 # CHECK: 50 00 c0 52 f32fromui32 $a5, $a12 .int 0x52c00050 # CHECK: 50 00 d0 52 f32fromui32 $a5, $a13 .int 0x52d00050 # CHECK: 50 00 e0 52 f32fromui32 $a5, $a14 .int 0x52e00050 # CHECK: 50 00 f0 52 f32fromui32 $a5, $a15 .int 0x52f00050 # CHECK: 60 00 00 52 f32fromui32 $a6, $a0 .int 0x52000060 # CHECK: 60 00 10 52 f32fromui32 $a6, $a1 .int 0x52100060 # CHECK: 60 00 20 52 f32fromui32 $a6, $a2 .int 0x52200060 # CHECK: 60 00 30 52 f32fromui32 $a6, $a3 .int 0x52300060 # CHECK: 60 00 40 52 f32fromui32 $a6, $a4 .int 0x52400060 # CHECK: 60 00 50 52 f32fromui32 $a6, $a5 .int 0x52500060 # CHECK: 60 00 60 52 f32fromui32 $a6, $a6 .int 0x52600060 # CHECK: 60 00 70 52 f32fromui32 $a6, $a7 .int 0x52700060 # CHECK: 60 00 80 52 f32fromui32 $a6, $a8 .int 0x52800060 # CHECK: 60 00 90 52 f32fromui32 $a6, $a9 .int 0x52900060 # CHECK: 60 00 a0 52 f32fromui32 $a6, $a10 .int 0x52a00060 # CHECK: 60 00 b0 52 f32fromui32 $a6, $a11 .int 0x52b00060 # CHECK: 60 00 c0 52 f32fromui32 $a6, $a12 .int 0x52c00060 # CHECK: 60 00 d0 52 f32fromui32 $a6, $a13 .int 0x52d00060 # CHECK: 60 00 e0 52 f32fromui32 $a6, $a14 .int 0x52e00060 # CHECK: 60 00 f0 52 f32fromui32 $a6, $a15 .int 0x52f00060 # CHECK: 70 00 00 52 f32fromui32 $a7, $a0 .int 0x52000070 # CHECK: 70 00 10 52 f32fromui32 $a7, $a1 .int 0x52100070 # CHECK: 70 00 20 52 f32fromui32 $a7, $a2 .int 0x52200070 # CHECK: 70 00 30 52 f32fromui32 $a7, $a3 .int 0x52300070 # CHECK: 70 00 40 52 f32fromui32 $a7, $a4 .int 0x52400070 # CHECK: 70 00 50 52 f32fromui32 $a7, $a5 .int 0x52500070 # CHECK: 70 00 60 52 f32fromui32 $a7, $a6 .int 0x52600070 # CHECK: 70 00 70 52 f32fromui32 $a7, $a7 .int 0x52700070 # CHECK: 70 00 80 52 f32fromui32 $a7, $a8 .int 0x52800070 # CHECK: 70 00 90 52 f32fromui32 $a7, $a9 .int 0x52900070 # CHECK: 70 00 a0 52 f32fromui32 $a7, $a10 .int 0x52a00070 # CHECK: 70 00 b0 52 f32fromui32 $a7, $a11 .int 0x52b00070 # CHECK: 70 00 c0 52 f32fromui32 $a7, $a12 .int 0x52c00070 # CHECK: 70 00 d0 52 f32fromui32 $a7, $a13 .int 0x52d00070 # CHECK: 70 00 e0 52 f32fromui32 $a7, $a14 .int 0x52e00070 # CHECK: 70 00 f0 52 f32fromui32 $a7, $a15 .int 0x52f00070 # CHECK: 80 00 00 52 f32fromui32 $a8, $a0 .int 0x52000080 # CHECK: 80 00 10 52 f32fromui32 $a8, $a1 .int 0x52100080 # CHECK: 80 00 20 52 f32fromui32 $a8, $a2 .int 0x52200080 # CHECK: 80 00 30 52 f32fromui32 $a8, $a3 .int 0x52300080 # CHECK: 80 00 40 52 f32fromui32 $a8, $a4 .int 0x52400080 # CHECK: 80 00 50 52 f32fromui32 $a8, $a5 .int 0x52500080 # CHECK: 80 00 60 52 f32fromui32 $a8, $a6 .int 0x52600080 # CHECK: 80 00 70 52 f32fromui32 $a8, $a7 .int 0x52700080 # CHECK: 80 00 80 52 f32fromui32 $a8, $a8 .int 0x52800080 # CHECK: 80 00 90 52 f32fromui32 $a8, $a9 .int 0x52900080 # CHECK: 80 00 a0 52 f32fromui32 $a8, $a10 .int 0x52a00080 # CHECK: 80 00 b0 52 f32fromui32 $a8, $a11 .int 0x52b00080 # CHECK: 80 00 c0 52 f32fromui32 $a8, $a12 .int 0x52c00080 # CHECK: 80 00 d0 52 f32fromui32 $a8, $a13 .int 0x52d00080 # CHECK: 80 00 e0 52 f32fromui32 $a8, $a14 .int 0x52e00080 # CHECK: 80 00 f0 52 f32fromui32 $a8, $a15 .int 0x52f00080 # CHECK: 90 00 00 52 f32fromui32 $a9, $a0 .int 0x52000090 # CHECK: 90 00 10 52 f32fromui32 $a9, $a1 .int 0x52100090 # CHECK: 90 00 20 52 f32fromui32 $a9, $a2 .int 0x52200090 # CHECK: 90 00 30 52 f32fromui32 $a9, $a3 .int 0x52300090 # CHECK: 90 00 40 52 f32fromui32 $a9, $a4 .int 0x52400090 # CHECK: 90 00 50 52 f32fromui32 $a9, $a5 .int 0x52500090 # CHECK: 90 00 60 52 f32fromui32 $a9, $a6 .int 0x52600090 # CHECK: 90 00 70 52 f32fromui32 $a9, $a7 .int 0x52700090 # CHECK: 90 00 80 52 f32fromui32 $a9, $a8 .int 0x52800090 # CHECK: 90 00 90 52 f32fromui32 $a9, $a9 .int 0x52900090 # CHECK: 90 00 a0 52 f32fromui32 $a9, $a10 .int 0x52a00090 # CHECK: 90 00 b0 52 f32fromui32 $a9, $a11 .int 0x52b00090 # CHECK: 90 00 c0 52 f32fromui32 $a9, $a12 .int 0x52c00090 # CHECK: 90 00 d0 52 f32fromui32 $a9, $a13 .int 0x52d00090 # CHECK: 90 00 e0 52 f32fromui32 $a9, $a14 .int 0x52e00090 # CHECK: 90 00 f0 52 f32fromui32 $a9, $a15 .int 0x52f00090 # CHECK: a0 00 00 52 f32fromui32 $a10, $a0 .int 0x520000a0 # CHECK: a0 00 10 52 f32fromui32 $a10, $a1 .int 0x521000a0 # CHECK: a0 00 20 52 f32fromui32 $a10, $a2 .int 0x522000a0 # CHECK: a0 00 30 52 f32fromui32 $a10, $a3 .int 0x523000a0 # CHECK: a0 00 40 52 f32fromui32 $a10, $a4 .int 0x524000a0 # CHECK: a0 00 50 52 f32fromui32 $a10, $a5 .int 0x525000a0 # CHECK: a0 00 60 52 f32fromui32 $a10, $a6 .int 0x526000a0 # CHECK: a0 00 70 52 f32fromui32 $a10, $a7 .int 0x527000a0 # CHECK: a0 00 80 52 f32fromui32 $a10, $a8 .int 0x528000a0 # CHECK: a0 00 90 52 f32fromui32 $a10, $a9 .int 0x529000a0 # CHECK: a0 00 a0 52 f32fromui32 $a10, $a10 .int 0x52a000a0 # CHECK: a0 00 b0 52 f32fromui32 $a10, $a11 .int 0x52b000a0 # CHECK: a0 00 c0 52 f32fromui32 $a10, $a12 .int 0x52c000a0 # CHECK: a0 00 d0 52 f32fromui32 $a10, $a13 .int 0x52d000a0 # CHECK: a0 00 e0 52 f32fromui32 $a10, $a14 .int 0x52e000a0 # CHECK: a0 00 f0 52 f32fromui32 $a10, $a15 .int 0x52f000a0 # CHECK: b0 00 00 52 f32fromui32 $a11, $a0 .int 0x520000b0 # CHECK: b0 00 10 52 f32fromui32 $a11, $a1 .int 0x521000b0 # CHECK: b0 00 20 52 f32fromui32 $a11, $a2 .int 0x522000b0 # CHECK: b0 00 30 52 f32fromui32 $a11, $a3 .int 0x523000b0 # CHECK: b0 00 40 52 f32fromui32 $a11, $a4 .int 0x524000b0 # CHECK: b0 00 50 52 f32fromui32 $a11, $a5 .int 0x525000b0 # CHECK: b0 00 60 52 f32fromui32 $a11, $a6 .int 0x526000b0 # CHECK: b0 00 70 52 f32fromui32 $a11, $a7 .int 0x527000b0 # CHECK: b0 00 80 52 f32fromui32 $a11, $a8 .int 0x528000b0 # CHECK: b0 00 90 52 f32fromui32 $a11, $a9 .int 0x529000b0 # CHECK: b0 00 a0 52 f32fromui32 $a11, $a10 .int 0x52a000b0 # CHECK: b0 00 b0 52 f32fromui32 $a11, $a11 .int 0x52b000b0 # CHECK: b0 00 c0 52 f32fromui32 $a11, $a12 .int 0x52c000b0 # CHECK: b0 00 d0 52 f32fromui32 $a11, $a13 .int 0x52d000b0 # CHECK: b0 00 e0 52 f32fromui32 $a11, $a14 .int 0x52e000b0 # CHECK: b0 00 f0 52 f32fromui32 $a11, $a15 .int 0x52f000b0 # CHECK: c0 00 00 52 f32fromui32 $a12, $a0 .int 0x520000c0 # CHECK: c0 00 10 52 f32fromui32 $a12, $a1 .int 0x521000c0 # CHECK: c0 00 20 52 f32fromui32 $a12, $a2 .int 0x522000c0 # CHECK: c0 00 30 52 f32fromui32 $a12, $a3 .int 0x523000c0 # CHECK: c0 00 40 52 f32fromui32 $a12, $a4 .int 0x524000c0 # CHECK: c0 00 50 52 f32fromui32 $a12, $a5 .int 0x525000c0 # CHECK: c0 00 60 52 f32fromui32 $a12, $a6 .int 0x526000c0 # CHECK: c0 00 70 52 f32fromui32 $a12, $a7 .int 0x527000c0 # CHECK: c0 00 80 52 f32fromui32 $a12, $a8 .int 0x528000c0 # CHECK: c0 00 90 52 f32fromui32 $a12, $a9 .int 0x529000c0 # CHECK: c0 00 a0 52 f32fromui32 $a12, $a10 .int 0x52a000c0 # CHECK: c0 00 b0 52 f32fromui32 $a12, $a11 .int 0x52b000c0 # CHECK: c0 00 c0 52 f32fromui32 $a12, $a12 .int 0x52c000c0 # CHECK: c0 00 d0 52 f32fromui32 $a12, $a13 .int 0x52d000c0 # CHECK: c0 00 e0 52 f32fromui32 $a12, $a14 .int 0x52e000c0 # CHECK: c0 00 f0 52 f32fromui32 $a12, $a15 .int 0x52f000c0 # CHECK: d0 00 00 52 f32fromui32 $a13, $a0 .int 0x520000d0 # CHECK: d0 00 10 52 f32fromui32 $a13, $a1 .int 0x521000d0 # CHECK: d0 00 20 52 f32fromui32 $a13, $a2 .int 0x522000d0 # CHECK: d0 00 30 52 f32fromui32 $a13, $a3 .int 0x523000d0 # CHECK: d0 00 40 52 f32fromui32 $a13, $a4 .int 0x524000d0 # CHECK: d0 00 50 52 f32fromui32 $a13, $a5 .int 0x525000d0 # CHECK: d0 00 60 52 f32fromui32 $a13, $a6 .int 0x526000d0 # CHECK: d0 00 70 52 f32fromui32 $a13, $a7 .int 0x527000d0 # CHECK: d0 00 80 52 f32fromui32 $a13, $a8 .int 0x528000d0 # CHECK: d0 00 90 52 f32fromui32 $a13, $a9 .int 0x529000d0 # CHECK: d0 00 a0 52 f32fromui32 $a13, $a10 .int 0x52a000d0 # CHECK: d0 00 b0 52 f32fromui32 $a13, $a11 .int 0x52b000d0 # CHECK: d0 00 c0 52 f32fromui32 $a13, $a12 .int 0x52c000d0 # CHECK: d0 00 d0 52 f32fromui32 $a13, $a13 .int 0x52d000d0 # CHECK: d0 00 e0 52 f32fromui32 $a13, $a14 .int 0x52e000d0 # CHECK: d0 00 f0 52 f32fromui32 $a13, $a15 .int 0x52f000d0 # CHECK: e0 00 00 52 f32fromui32 $a14, $a0 .int 0x520000e0 # CHECK: e0 00 10 52 f32fromui32 $a14, $a1 .int 0x521000e0 # CHECK: e0 00 20 52 f32fromui32 $a14, $a2 .int 0x522000e0 # CHECK: e0 00 30 52 f32fromui32 $a14, $a3 .int 0x523000e0 # CHECK: e0 00 40 52 f32fromui32 $a14, $a4 .int 0x524000e0 # CHECK: e0 00 50 52 f32fromui32 $a14, $a5 .int 0x525000e0 # CHECK: e0 00 60 52 f32fromui32 $a14, $a6 .int 0x526000e0 # CHECK: e0 00 70 52 f32fromui32 $a14, $a7 .int 0x527000e0 # CHECK: e0 00 80 52 f32fromui32 $a14, $a8 .int 0x528000e0 # CHECK: e0 00 90 52 f32fromui32 $a14, $a9 .int 0x529000e0 # CHECK: e0 00 a0 52 f32fromui32 $a14, $a10 .int 0x52a000e0 # CHECK: e0 00 b0 52 f32fromui32 $a14, $a11 .int 0x52b000e0 # CHECK: e0 00 c0 52 f32fromui32 $a14, $a12 .int 0x52c000e0 # CHECK: e0 00 d0 52 f32fromui32 $a14, $a13 .int 0x52d000e0 # CHECK: e0 00 e0 52 f32fromui32 $a14, $a14 .int 0x52e000e0 # CHECK: e0 00 f0 52 f32fromui32 $a14, $a15 .int 0x52f000e0 # CHECK: f0 00 00 52 f32fromui32 $a15, $a0 .int 0x520000f0 # CHECK: f0 00 10 52 f32fromui32 $a15, $a1 .int 0x521000f0 # CHECK: f0 00 20 52 f32fromui32 $a15, $a2 .int 0x522000f0 # CHECK: f0 00 30 52 f32fromui32 $a15, $a3 .int 0x523000f0 # CHECK: f0 00 40 52 f32fromui32 $a15, $a4 .int 0x524000f0 # CHECK: f0 00 50 52 f32fromui32 $a15, $a5 .int 0x525000f0 # CHECK: f0 00 60 52 f32fromui32 $a15, $a6 .int 0x526000f0 # CHECK: f0 00 70 52 f32fromui32 $a15, $a7 .int 0x527000f0 # CHECK: f0 00 80 52 f32fromui32 $a15, $a8 .int 0x528000f0 # CHECK: f0 00 90 52 f32fromui32 $a15, $a9 .int 0x529000f0 # CHECK: f0 00 a0 52 f32fromui32 $a15, $a10 .int 0x52a000f0 # CHECK: f0 00 b0 52 f32fromui32 $a15, $a11 .int 0x52b000f0 # CHECK: f0 00 c0 52 f32fromui32 $a15, $a12 .int 0x52c000f0 # CHECK: f0 00 d0 52 f32fromui32 $a15, $a13 .int 0x52d000f0 # CHECK: f0 00 e0 52 f32fromui32 $a15, $a14 .int 0x52e000f0 # CHECK: f0 00 f0 52 f32fromui32 $a15, $a15 .int 0x52f000f0