/* * Copyright (c) 2023 NVIDIA Corporation & Affiliates. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef TRITON_DIALECT_NVGPU_IR_DIALECT_H_ #define TRITON_DIALECT_NVGPU_IR_DIALECT_H_ #include "mlir/Dialect/GPU/IR/GPUDialect.h" #include "mlir/Dialect/LLVMIR/LLVMDialect.h" #include "mlir/Dialect/Tensor/IR/Tensor.h" #include "mlir/IR/BuiltinOps.h" #include "mlir/IR/Dialect.h" #include "nvidia/include/Dialect/NVGPU/IR/Dialect.h.inc" #include "nvidia/include/Dialect/NVGPU/IR/OpsEnums.h.inc" #define GET_ATTRDEF_CLASSES #include "nvidia/include/Dialect/NVGPU/IR/NVGPUAttrDefs.h.inc" #define GET_OP_CLASSES #include "nvidia/include/Dialect/NVGPU/IR/Ops.h.inc" namespace mlir { namespace triton { namespace nvgpu {} // namespace nvgpu } // namespace triton } // namespace mlir #endif // TRITON_DIALECT_TRITONGPU_IR_DIALECT_H_