#ifndef TRITON_CONVERSION_TRITONNVIDIAGPU_TO_LLVM_PATTERNS_TRITON_GPU_OP_TO_LLVM_H #define TRITON_CONVERSION_TRITONNVIDIAGPU_TO_LLVM_PATTERNS_TRITON_GPU_OP_TO_LLVM_H #include "TargetInfo.h" #include "mlir/Conversion/LLVMCommon/TypeConverter.h" #include "triton/Analysis/AxisInfo.h" namespace mlir { namespace triton { namespace NVIDIA { void populateBarrierOpToLLVMPatterns(LLVMTypeConverter &typeConverter, RewritePatternSet &patterns, PatternBenefit benefit); void populateClusterOpsToLLVMPatterns(LLVMTypeConverter &typeConverter, RewritePatternSet &patterns, PatternBenefit benefit); void populateConvertLayoutOpToLLVMPatterns(LLVMTypeConverter &typeConverter, const TargetInfo &targetInfo, RewritePatternSet &patterns, PatternBenefit benefit); void populateMemoryOpToLLVMPatterns(LLVMTypeConverter &typeConverter, const TargetInfo &targetInfo, RewritePatternSet &patterns, PatternBenefit benefit); void populateConvertLayoutOpToLLVMOptimizedPatterns( LLVMTypeConverter &typeConverter, const TargetInfo &targetInfo, RewritePatternSet &patterns, PatternBenefit benefit); void populateDotOpToLLVMPatterns(LLVMTypeConverter &typeConverter, RewritePatternSet &patterns, PatternBenefit benefit); void populateElementwiseOpToLLVMPatterns( LLVMTypeConverter &typeConverter, RewritePatternSet &patterns, ModuleAxisInfoAnalysis &axisInfoAnalysis, int computeCapability, const TargetInfo &targetInfo, PatternBenefit benefit); void populateFp4ToFpToLLVMPatterns(LLVMTypeConverter &typeConverter, RewritePatternSet &patterns, PatternBenefit benefit); void populateLoadStoreOpToLLVMPatterns(LLVMTypeConverter &typeConverter, const TargetInfo &targetInfo, RewritePatternSet &patterns, ModuleAxisInfoAnalysis &axisInfoAnalysis, PatternBenefit benefit); void populateTensorPtrOpsToLLVMPatterns(LLVMTypeConverter &typeConverter, RewritePatternSet &patterns, PatternBenefit benefit); void populateTMAToLLVMPatterns(LLVMTypeConverter &typeConverter, const TargetInfo &targetInfo, RewritePatternSet &patterns, PatternBenefit benefit); void populateSPMDOpToLLVMPattern(LLVMTypeConverter &typeConverter, RewritePatternSet &patterns, PatternBenefit benefit); void populateClampFOpToLLVMPattern(LLVMTypeConverter &typeConverter, RewritePatternSet &patterns, ModuleAxisInfoAnalysis &axisInfoAnalysis, int computeCapability, PatternBenefit benefit); void populateTCGen5MMAOpToLLVMPattern(LLVMTypeConverter &typeConverter, RewritePatternSet &patterns, PatternBenefit benefit); void populateTensorMemoryOpToLLVMPattern(LLVMTypeConverter &typeConverter, RewritePatternSet &patterns, PatternBenefit benefit); void populateTensorMemorySubviewOpToLLVMPattern( LLVMTypeConverter &typeConverter, RewritePatternSet &patterns, PatternBenefit benefit); } // namespace NVIDIA } // namespace triton } // namespace mlir #endif